AI Insights · Timothy · July 2024
Top 5 Casual Games on iOS in South Africa for Q2 2024
Explore the performance trends of the top 5 casual games on iOS in South Africa for Q2 2024, including weekly downloads, revenue, and active users.
The second quarter of 2024 showcased interesting trends for the top 5 casual games on the iOS platform in South Africa. Here's a breakdown of the performance metrics for Candy Crush Saga, Royal Match, MONOPOLY GO!, Gardenscapes, and Toon Blast.
Candy Crush Saga
From King, Candy Crush Saga experienced fluctuating weekly revenue, peaking at around $25.4K at the beginning of April and finishing the quarter with $24K in the last week of June. Weekly downloads varied, reaching a high of 4.4K mid-June. The game maintained a strong user base, with weekly active users increasing from 51.5K at the start of April to over 53K by the end of June.
Royal Match
Royal Match from Dream Games saw consistent weekly revenue, starting at $23.1K in early April and ending at $23.2K in late June. Weekly downloads had a notable dip mid-quarter but rebounded to 2.6K by mid-June. Active users hovered around 35K throughout the quarter, with a slight rise to 36.7K in mid-June.
MONOPOLY GO!
Scopely's MONOPOLY GO! showed variable weekly revenue, starting at $16.6K and closing the quarter at approximately $12.9K. Downloads saw a low point at the start of June with just 757 but recovered to over 2.3K by mid-June. Active users remained relatively stable, starting at 39.4K and ending at nearly 40K.
Gardenscapes
Gardenscapes from Playrix had steady revenue, peaking at $12.4K in late April and concluding the quarter with $9.6K in late June. Downloads picked up notably towards the end of the quarter, rising from 1.2K in early April to 2.7K in late June. Active users increased from 7K in early April to 7.4K by the end of June.
Toon Blast
Finally, Toon Blast by Peak Games saw gradual revenue growth, starting at $8.9K and ending at $8.2K. Weekly downloads increased significantly towards the end of the quarter, from just 55 in early April to 186 by late June. Active users showed minor fluctuations but remained around the 900 mark throughout the quarter.
These insights, based on data from Sensor Tower, provide a comprehensive look at the performance of top casual games in South Africa for Q2 2024. For more detailed information and further insights, visit Sensor Tower.